![]() ![]() All Pets start with 10 HP, Pets lose 1 HP for each fight lost with the Pet equipped ( Challenges do not count), and if the Pet is not fed properly (See #Raising Your Pet), if HP drops to 0, then the Pet dies and becomes a Pet Ghost.Ĭertain Pets do not have HP. Mounts have several advantages and disadvantages when compared to pets:Ĭan boost multiple characteristics sometimes beyond what an equivalent pet can give (e.g Vitality, Wisdom and Strength).Ĭan only equip 1 mount at a time and changing mounts requires a paddock.The most important Pet stat is Health Points (HP). +100 Vitality, +22 % Earth Resistance, +1 MP +100 Vitality, +22 % Water Resistance, +1 MP +100 Vitality, +22 % Fire Resistance, +1 MP +100 Vitality, +22 % Air Resistance, +1 MP +50% Power, +5% Air Resistance, +5% Water Resistance, +5% Fire Resistance, +5% Earth Resistance, +5% Neutral Resistance +300 Vitality, +60 Prospecting, +70 Intelligence +300 Vitality, +60 Prospecting, +35 Heals +300 Vitality, +60 Prospecting, +70 Strength +300 Vitality, +1 Range, +70 Intelligence +300 Vitality, +1 Range, +1000 Initiative +300 Vitality, +70 Intelligence, +35 Heals +300 Vitality, +70 Intelligence, +70 Strength +300 Vitality, +50 Power, +60 Prospecting +300 Vitality, +50 Power, +70 Intelligence +300 Vitality, +70 Chance, +60 Prospecting +300 Vitality, +70 Chance, +70 Intelligence +300 Vitality, +1 Summons, +60 Prospecting +300 Vitality, +1 Summons, +70 Intelligence +300 Vitality, +8% Critical, +60 Prospecting +300 Vitality, +8% Critical, +70 Intelligence +300 Vitality, +8% Critical, +70 Strength +300 Vitality, +70 Agility, +60 Prospecting +300 Vitality, +70 Agility, +70 Intelligence +1000 Initiative, +300 Vitality, +60 Prospecting +1000 Initiative, +300 Vitality, +70 Intelligence +1000 Initiative, +300 Vitality, +1 Summons +1000 Initiative, +300 Vitality, +8% Critical +1000 Initiative, +300 Vitality, +70 Agility +1000 Initiative, +300 Vitality, +70 Strength The primary stat for each type of mount is as follows: Those with the Loadbearer capacity have twice as many pods as normal.Ĭurrently there are three types of Mounts available, Dragoturkeys, Seemyools and Rhineetles. Mounts also have their own storage space that can be accessed while equipped. To gain level 100, a Mount must reach precisely 1,262,750 experience. Where gap is the level gap between you and your Mount (which is the actual Mount level 1-100, not the item level 60)
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